Basic Moves
|
MOVE |
CONTROLS (PC/Mac/PSX) |
DESCRIPTION/NOTES |
|
Run |
Forward (up arrow) |
(See the note on remapping keys in TR4 below.) |
|
Hop Back |
Reverse (down arrow) |
|
|
Turn Right |
(Right arrow) |
|
|
Turn Left |
(Left arrow) |
|
|
Walk |
(Shift/R1) |
Used in combination with the direction keys for slower movement. Lara will never walk off an edge, though she will run off. It's also handy for areas with spikes, broken glass, barbed wire, etc. Lara won't take damage if she WALKS through these. |
|
Jump |
(Alt/Command or Apple/Square) |
Jump straight up (useful with certain combo moves, below.) |
|
Sidestep Left/Right |
(Delete/Page Down)
(Shift/R1 + left/right in TR3) |
In TR4, you can use either of these for sidestepping. |
|
Roll/Reverse |
(End,
or 5 on numeric keypad, or Forward + Reverse [up + down arrows] together/backslash [\]/Circle) |
Lara drops to the ground and comes up facing the opposite direction. |
|
Draw/Holster Weapon
Stow Binoculars/ Drop Flare |
(space bar/Triangle) |
Also used to put away binoculars or drop a flare without lighting another in TR4 & 5. To equip binoculars, choose them from the inventory ring. (See TR4 & 5 Menu & Inventory.) |
|
Action |
(Ctrl/X) |
Actions include firing weapons, picking up objects on the ground, pulling switches and using keys, puzzle items, etc. Activates flashlight built into the binoculars (TR4 & 5). (Also useful with certain combo moves, below.) |
|
Look |
(0 on numeric keypad + arrows/
L1 + directional buttons) |
Look (labeled "Ins" on some keyboards) shifts perspective to what Lara sees. Arrow keys look in different directions. (The Look key has other functions as well. See Inventory & Targeting on the Strategy page.) NOTE TO LAPTOP USERS: On most laptops, which have no numeric keypad, you'll need to reassign the Look key in order for it to work. (See the Menu & Inventory section below.) |
|
Light/Throw Flare |
(forward slash)
(comma in TR3 and 4)
(Select + R1) |
Press once to pull out a flare and light it; press again to throw it in the direction Lara's facing. Lara can climb or swim while holding a flare, but she'll drop it when it goes out or she draws weapons. (In TR4, pressing the Space Bar/Triangle makes Lara drop a flare without drawing weapons.) |
|
Crouch/Duck |
(period/L2) |
Used alone, Lara will crouch. She can draw the weapons she doesn't need two hands to hold (pistols, Uzis) and shoot from a crouching position. In TR4 Lara can turn around while crouching and holding weapons. (See also crawl, under Combo Moves.) |
Combo Moves
(The section on Basic Moves, above, lists the keys for simple moves like Jump, Action, etc.)
|
MOVE |
CONTROLS (PC/Mac/PSX) |
DESCRIPTION/NOTES |
|
Standing Jump |
Jump + Forward |
Jump forward appx. 1 square (see Tips & Strategy) |
|
Running Jump |
Forward + Jump |
Run two steps then jump forward appx. 2 squares (see Tips & Strategy) |
|
Jump and Grab Ledge |
standing or running jump above + Action |
Do the standing or running jump (above), adding Action to grab the ledge ahead (see Tips & Strategy) |
|
Backflip |
Jump + Reverse |
|
|
Sideflip |
Jump + Left/Right |
|
|
Safety-drop |
Action + Reverse |
Begin with Lara's back facing out, drop to ledge and hang. (Release Action to let go.) This is a VERY IMPORTANT move, since it minimizes the damage taken from a fall. It's also useful with traversing (above) and climbing (below). |
|
Reverse/Safety-drop |
Action + Roll |
Begin facing out (at least 2 steps from edge), then drop, roll and hang from ledge (Release Ctrl to let go) |
|
Traverse (shimmy) |
Action + Left/Right |
While hanging from a ledge (holding Action), use direction keys to move to either side. In TR4 Lara can traverse around both convex and concave corners. |
|
Hand-over-hand Traverse/"Monkey Swing" |
Action + direction keys |
In TR3 Lara can traverse hand-over-hand monkey-bar style. Jump and grab an overhead surface. Hold Action key and use directional keys to move. Release Action to drop. |
|
Pull Up/Vault |
Action + Forward |
While hanging (holding Action) press Forward to pull up. While standing, use the same combo to climb up on a low block or ledge. |
|
Jump & Climb Up |
Jump + Action + Forward |
To climb onto a high block, walk up to the block then use this combo to jump up, grab the edge and pull up (or traverse, above) |
|
Pull/Push Block |
Action + Forward/Reverse |
Position Lara so her chest is against the block, hold Action and she'll go into a crouch, then press Forward or Reverse to pull or push the block |
|
Handstand/Walkover |
Action + Walk + Forward |
While hanging from a ledge (holding Action), press Walk then Forward, and Lara will pull up to a handstand then do a walkover onto the ledge (generally useless but spiffy) |
|
Swan Dive |
Walk + Jump + Forward |
Standing on a platform (ideally above water), hold Walk and press Jump then Forward and Lara will do a graceful swan dive. (Note that she gets a bit of an arc on this dive, so if you're aiming for a small pool, you may need to step back from the edge before diving.) |
|
Dive and Roll |
Walk + Jump + Forward |
Essentially the same as the Swan Dive, except used on a flat surface Lara will run, leap and roll. (Not necessary but can help Lara avoid damage from certain traps.) |
|
Mid-air Turn |
Jump + Forward/Reverse + Roll |
Begin with a standard forward jump or backflip, press Roll on takeoff and Lara will turn in the air to land facing the opposite direction. (Note: Jump + Roll alone is useful for changing direction while sliding down a slope.) |
|
Mount Ladder |
Action + Forward |
Facing ladder or other climbable surface, press Action then Forward and Lara will climb onto the ladder. (She can also take a standing or running jump, above, and grab a ladder.) |
|
Climb |
Action + direction keys |
Mount/safety-drop down to ladder, then use direction keys to go up/down or side to side |
|
Backflip Dismount |
Jump |
While hanging onto a ladder (or other climbable surface), press Jump to backflip off the ladder and land on the ground or on a platform behind (see Tips & Strategy) |
|
Mid-air Turn & Grab |
Jump + Roll/Forward + Ctrl |
When Lara needs to jump from a ladder and grab another ladder behind her, press Jump and either Roll or Forward to jump and turn in midair, then Action to grab the second ladder (see Tips & Strategy) |
|
Swan Dive with Somersault |
Walk + Jump + Forward...Reverse/Roll |
Same as the swan dive (above) only pressing the Roll or Reverse key after diving makes Lara do a somersault (or two if there's time) before hitting the water |
|
Crawl |
(period/L2 + arrow keys) |
Use arrow keys in combination with crouch (above) to crawl. Lara can't use weapons while crawling, but she can come up into a crouch and then draw one-handed weapons (pistols, Uzis). To climb into an elevated crawlspace, press Action + Crouch + Forward. To climb down from a raised opening, back up to the opening and safety-drop (Action + Reverse). In TR5, Lara can do a forward roll to descend quickly from a crawlspace. Crawl to the edge of the opening, facing outward, and press Jump. |
|
Sprint |
(forward slash/R2 + arrow keys) |
Hold sprint key while running to put on a burst of speed. Lara can only sprint for a short time. The stamina meter shows how much oomph Lara has left. Press Jump while sprinting and Lara will do a nifty forward somersault. Press Reverse and she'll skid to a stop. (The Sprint key has other functions as well. See climbing ropes and poles, Inventory & Targeting on the Strategy page and Vehicles, below.) |
|
Climbing Poles/
Climbing & Swinging on Ropes |
Same as certain basic controls (see notes at right) |
To climb onto a dangling rope or pole, stand against and press Action. Or, if necessary, use a standing jump or running jump (above) to reach the rope/pole, then Action to grab it. To grab a rope that's directly overhead, press Jump + Action. While holding on (Action), use direction keys to climb up/down or to shimmy around to face a different way.
For rope swinging, press Sprint to start Lara swinging. If you need to swing higher, wait until Lara's legs come back up around the rope, then after the next back swing (when she starts to swing toward where you want to land), press Sprint again, to make her pump her legs to go even higher.
Release Action to let go. Or, press Jump to leap off the rope in the direction Lara is facing or to backflip off a pole. |
|
Tightrope Walking |
Same as certain basic controls (see notes at right) |
To walk a tightrope or horizontal bar, approach the end of the bar and press Action. Lara should step out onto the rope. Press and hold Forward to walk forward. If Lara unbalances, press the direction key opposite the way she leans to compensate. |
|
Swinging on Horizontal Bars |
Same as certain basic controls (see notes at right) |
To grab and swing around a horizontal bar, jump forward and press and hold Action to grab the bar. (Specifics on setting up jumps are included in the sections of the walkthrough where horizontal bars appear.) Lara will swing around the bar until you release Action. |
Swimming
|
MOVE |
CONTROLS (PC/Mac/PSX) |
DESCRIPTION/NOTES |
|
Dive/Swim Underwater |
Alt/Command or Apple/Square + direction keys |
Jump alone makes Lara dive below the surface; it also makes her swim underwater in whatever direction she's facing (use with arrows) |
|
Pivot Underwater |
Direction keys |
Direction keys alone will make Lara pivot underwater or angle toward the bottom (Forward) or the surface (Reverse) |
|
Underwater Roll |
(End,
or 5 on numeric keypad, or Forward + Reverse together/backslash [\]/Circle) |
Same as rolling on land. Useful in tight spaces or after pulling an underwater lever. |
|
Swim on Surface |
Direction keys, Sidestep |
Dogpaddle (Forward), backstroke (Reverse), pivot (Left/Right), sidestroke (Sidestep Left/Right). Note that Lara swims much faster underwater than she does on the surface. |
|
Climb Out of Water |
Action (Ctrl/X) + Forward |
Just like pulling up to a ledge (vaulting) on land |
Beginning in TR2, Lara can also wade, jump straight up (though not forward or to the side), and draw/fire weapons while standing in shallow water!
Vehicles
(There are no vehicles in TR1. Within each game, many of the controls are the same for all vehicles.
Notes are given where controls differ.)
|
MOVE |
CONTROLS (PC/Mac/PSX) |
DESCRIPTION/NOTES |
|
Get on Board |
Same as Action |
Position Lara at the side of the vehicle and press Action to get in. (She can also jump into a boat from above or climb in from the water, using Action + Forward.) |
|
Drive and Turn |
Direction keys |
In TR2, these controls are similar to movement on foot. (Note that Reverse can also be used to slow the momentum of some forward moving vehicles.) |
|
Turbo - TR2 Motor Boat & Snowmobile |
Same as Action |
Used with direction keys, this causes the vehicle to move faster (or fire guns, in the case of certain snowmobiles). When turbo is engaged, Lara will take damage if she crashes. |
|
Slow |
Same as Walk |
Used with direction keys. Similar to walking; however, it won't stop the vehicle from going over an edge. |
|
Climb Out/ Dismount |
Jump + Left/Right in TR2
Roll + Left/Right in TR3
Jump + Left in TR4
|
If you are using Up + Down arrow keys to substitute for Roll and it doesn't work, try using the actual Roll key (End on the PC, backslash on the Mac, and Circle on the PSX) plus Left or Right. Or, if your End key is also attached to another function, try Up + Down + Right (Up + Down + Left probably won't work). |
|
Quad Bike |
Forward (same as Action)
Reverse (same as Jump)
Handbrake (same as Sprint)
Turbo (see note at right)
Dismount (see note above) |
Turbo is activated by by holding the handbrake key (same as Sprint),
revving the engine (Action), then releasing the brake. |
|
Underwater Propulsion Unit |
Forward (same as Jump)
Up/Down/Left/Right (direction keys)
Fire Harpoons (same as Action) |
The screen display shows the number of harpoons remaining. |
|
Kayak |
Paddle Forward, Backward, Left, Right (direction keys)
Paddle turn (Walk + Left/Right)
|
The paddle turn is a sharper turn, in which Lara digs
her paddle into the water on one side of the kayak or the other to change direction. |
|
TR3 Inflatable Boat |
Accelerate (same as Action)
Brake (same as Jump)
Turbo (same as Sprint) |
Hold both Accelerate and Turbo
keys for a speed-boost, but remember when turbo is engaged, Lara will take damage if she crashes. |
|
Mine Cart |
Brake (same as Jump)
Swing wrench (same as Action)
Duck (same as Crouch) |
Lara uses the wrench to whack switches,
in order to direct the cart onto another track. She will need to crouch to avoid certain obstacles. |
|
Jeep |
Accelerate (same as
Action)
Brake/exit vehicle (same as Jump)
Shift into reverse (same as Sprint)
Shift out of reverse (same as Walk) |
To get into the Jeep and start it, approach either side door and press Action. Select the ignition keys (make sure you've picked them up), and press Action again. To shift between forward and reverse, first come to a complete stop. Then press Walk (forward) or Sprint (reverse). To get out of the Jeep, you must first come to a complete stop on terrain that is relatively flat. Then press Jump + Left, and Lara will hop out. |
|
Motorcycle |
Accelerate (same as
Action)
Brake/dismount (same as Jump)
Use nitro, i.e., go real fast! (same as Sprint) |
To dismount, press Jump + Left. Note that the Nitro won't work until you get the necessary parts in the Cairo levels. |
Menu/Inventory System & Hotkeys
Tomb Raiders 1, 2 and 3 use essentially the same basic
menu and inventory system. This has been revamped substantially for TR4 (The Last Revelation). Details are noted in the tables below.
Menu & Inventory for TR1, 2 & 3
At start-up, use left/right arrow keys to rotate between snapshot (training level), passport (game options: new game, load saved game, exit), Walkman (music/sound volume), and keyboard (customize controls). Press Enter to choose one. Additional hotkeys for adjusting graphics settings in-game, are found in the CD liner notes.
Use the following controls within the game: |
|
Escape = go to menu rings to access inventory, compass (TR1 & 4 only), stopwatch with statistics (TR2, 3 & 5 only), found items and passport (game options)
left/right arrows = rotate active menu ring; turn pages in passport (to choose between save game, load saved game and exit)
up/down arrows = switch between the three menu rings
Enter = to choose item from ring
Escape = to deselect an item, again to return to game
F5 = shortcut to save game
F6 = shortcut to load saved game
|
Alt + F4/Command + Q = quick exit (does not work in TR1 for PC)
Other function keys can be used to change display settings from within the game. (See CD liner notes.)
Number keys = In TR2 and 3 the number keys draw weapons or use medipaks without having to escape to menus.
TR2: 1=pistols, 2=shotgun, 3=automatic pistols, 4=Uzis, 5=harpoon gun, 6=M-16, 7=grenade launcher, 8=small medipak, 9=large medipak.
TR3: 1=pistols, 2=shotgun, 3=Desert Eagle pistol, 4=Uzis, 5=harpoon gun, 6=MP5, 7=rocket launcher, 8=grenade launcher, 9=large medipak, 0=small medipak.
|
Menu & Inventory for TR4 (Last Revelation) and TR5 (Chronicles) |
At start-up, use up/down arrow keys to select New Game, Load Game, Options, or Exit. Press Enter or Action to choose one. Options include choosing and configuring keyboard or joystick and setting the sound preferences. The graphics options can be adjusted in setup from the main menu (appears when you insert the CD with Autorun enabled).
Use the following controls within the game:
P = pauses game and displays the following choices:
- Statisticsincludes level name, time taken, distance covered, ammo and health
packs used, secrets found.
- Optionssame as in start-up menu, above.
- Exit to Title.
Escape = go to inventory.
Once in inventory: left/right arrows rotate the single menu ring, which includes weapons, medipaks, flares, binoculars, found items and save game/load game icons (stone tablets). Use up/down arrows to select different options from text lists. In TR5, the inventory ring also includes the TMX watch. Select it to see game stats (like the stopwatch in TR2 and 3).
|
Action/Enter = activate or use selected item.
Escape = to deselect an item or un-pause/return to game
F5 = shortcut to save game
F6 = shortcut to load saved game
Alt + F4 = quick exit
Alt + Tab = minimize
Number keys = In TR4 these can be used to draw weapons or use medipaks without having
to escape to inventory: 1=pistols, 2=shotgun, 3=Uzis, 4=revolver, 5=grenade gun,
6=crossbow, 9=large medipak, 0=small medipak.
|
NOTE: In the PC version of TR4, it is not possible to remap the basic movement keys (forward, back, left, and right). For more info on using the various weapons and equipment, including combining/separating items and choosing ammunition, see the Strategy page. |
Tomb Raider: The Angel of Darkness Controls & Menu/Inventory System
Customize Controls: The PC controls are customizable. The PS2 offers a choice of three control settings. (Choose 'Controls' from the Options menu.)
If you prefer, you can
assign the PC controls so they're similar to those in the other TR games. However,
you may find you have problems with the camera not pointing correctly at
certain points.
Mouse Look/Camera Control: On the PC, mouse control is now available for steering and limited camera control. You can also assign functions like Jump and Action to the mouse buttons. If you want to use it, enable mouse control from the Controls menu. On the PS2, the right analog stick is used for camera control. See the Look function and Jumping in AOD, below.
Lara vs. Kurtis: The controls are essentially the same for Lara and Kurtis, the other playable character. Any
differences are noted in the walkthrough sections pertaining to Kurtis.
MOVE/FUNCTION |
CONTROLS
(PC/PS2) |
DESCRIPTION/NOTES |
|
Movement
|
Cursor
Keys/Left Analog Stick
|
Use
the cursor (arrow) keys to move Lara forward and back or to turn left and
right. Running is the default speed.
On the
PS2, push the left analog stick in a direction to run. Push it only partway
to walk. Lara can still step off edges unless the Walk button is held
(below).
|
|
Walk
|
Shift/L1
|
Tap
Walk to toggle between running and walking modes. When walking, you'll see
the walk icon at the bottom right of the screen. In walk mode, Lara will not
step off an edge.
|
|
Sidestep
|
Shift/L1
|
Hold
Walk and use the left/right keys or left analog stick to sidestep.
|
|
Vault
|
Up Arrow/Forward on left analog stick
|
Approach a box, low fence, wall, window ledge, etc. Release
the key/stick and then press Up/Forward again and Lara will climb onto or
over the object.
Watch out on ledges with low railings. If you don't have
Walk mode activated, Lara may vault over the edge.
|
|
Jump
|
Alt/Circle
|
Jump
straight up. Use with cursor keys or left analog stick to jump forward, left,
right, back flip. (See Jumping in AOD, below.)
|
|
Short Hop
|
Shift + Alt/L1 + Circle
|
For a shorter forward hop, hold Walk and tap Jump. This can
be useful when Lara needs to make a shorter jump so as not to fall off the
opposite side of a ledge.
|
|
Action
|
Ctrl/X
|
Fire weapon if Lara is holding one.
Fight hand to hand. Tap once to punch, twice for one-two
punch, press firmly to kick.
Open door, activate switch, pick up item, pull/push object,
etc. When an item can be used or picked up, the glowing hand icon will appear
at the bottom right of the screen.
Safety-drop/grab (See Climbing & Grabbing, below.)
Hug wall (See Stealth Mode, below.)
|
|
Roll/Reverse
|
End/Square
|
Lara
drops to the ground and comes up facing the opposite direction.
|
|
Draw/Holster
Weapon
|
Space/R1
|
(See AOD Menus & Inventory, below, for more info.)
|
|
Target
|
End/Square
|
When a weapon is drawn, Lara will automatically target any
enemy nearby. When there are multiple enemies, tap the End key or Square
button to switch targets. (Since this is the same key as Roll, Lara cannot
roll while holding a weapon.)
|
|
Push/pull object
|
Ctrl + Up/Down
X + Forward/Back on Left Analog Stick
|
If an object can be moved, the hand icon will light up when
Lara approaches it. Hold Action/X and use Up/Down cursor key or left analog
stick to push/pull the object.
|
|
Look/Camera
|
0 (on number pad)/R2
|
Press and hold while standing still. Use the cursor keys,
mouse or right analog stick on the PS2 to move the camera and see from
Lara's point of view.
NOTE
TO LAPTOP USERS: On most laptops, which have no numeric keypad, you'll need
to reassign the Look key in order for it to work.
|
|
Sprint
|
0 (on number pad)/R2
|
When running press Sprint (same key as Look) for extra
speed. This only works after Lara has gained the Sprint upgrade. (See
Ability Upgrades, below. Laptop users, see note under Look, above.)
|
|
Duck
|
1 (on number pad)/Triangle
|
Hold to crouch and use cursor keys or left analog stick to
crawl. While crouching, press Enter/L2 for a ground-hugging commando crawl.
(See Stealth Mode, below. Laptop users, see note under Look, above.)
|
|
Stealth
|
Enter/L2
|
Press to enter stealth mode. Press again to return to
normal mode. (See Stealth Mode, below.)
|
|
Swimming
|
Various
|
On the surface, use cursor keys/left stick to swim in
different directions. Press Jump to dive below the surface and cursor
keys/left stick to move around. Swim to an edge and press Action to climb out
of the water.
|
|
Quick Save/Load
|
F5/F9
|
These are convenient PC shortcut keys for saving your game
and loading your last save. (Note that the game manual incorrectly gives F6 as the
quick load key.)
WARNING: I found these a bit buggy.
Sometimes F5 didn't actually save the game and sometimes pressing F9 loaded
the wrong save. If you use these keys, you should also periodically
save the game using the menu option. As always, save in a new slot each time just
in case.
|
AOD MENUS & INVENTORY
Press Escape (Start
on the PS2) to pause the game and go to the Options Menu. From here you can
save your game; load a saved game; adjust some audio; video and control
options, or quit the game. The PS2 also has an option to turn subtitles on or
off. (The PS2 manual also lists a rumble option, but this was not included in
the actual game.) Use cursor keys (direction buttons/left analog stick on the
PS2) to rotate the menu, Enter (X) to select the current option and Escape
(Triangle) to go back to the previous screen or back to the game.
Press Tab (Select
on the PS2) to pause the game and view your inventory. Use cursor keys to
rotate the menu between Health items, Weapons, Other items and Von Croy's
Notebook. Press Enter to select one of those categories, then cursor keys again
to check out each of your goodies. To use an item, press Enter. Press Escape or
Tab (Triangle) to go back to the previous screen or back to the game.
Health
Lara's health bar is
displayed at the top left of the screen (in red). If she's injured, the health
bar is depleted. To heal her, find and use health items like bandages, health
pills, medipaks, etc. Each type of item restores a different amount of health.
Look in the Health section of your inventory to see what each item does. To use
an item, select it in inventory and press Enter (X). Conserve health by using
only the amount of healing you need.
If Lara is poisoned, the
health bar will flash green, and Lara will lose health until the poison is
treated with a health item. The walkthrough includes tips for dealing with
specific situations.
Weapons & Ammo
Lara begins the adventure
with no weapons. As you explore, you will pick up weapons and ammunition. Once
you have found a gun and the appropriate ammo, press Tab to enter inventory.
Use the down arrow to select Weapons and press Enter. Use cursor keys to select
the gun you want. You'll see an Ammo option if more than one type of ammunition
is available. Use cursor keys (direction buttons) and Enter (X) to load the
ammo you want, then Enter again to equip the gun. In game, press Space (R1) to
draw/holster the equipped gun.
Stay tuned for a detailed list
of weapons and ammunition.
Items
This section of your
inventory holds the other items Lara collects—keys, documents, artifacts, etc.
Most items function as keys to unlock certain areas or activate other items. A
few are valuable items Lara can use to buy equipment she'll need. At the
beginning of the game, Lara will also find some money. The number of Euros
she's collected is displayed at the top left of the inventory screen. In most
cases items are used automatically when Lara activates the door/object in
question. Sometimes you need to use or examine them on the inventory screen.
The walkthrough provides additional details about all items.
Von Croy's Notebook
This is obtained early in
the game. Once Lara has it, you can access it by choosing Notebook on the inventory screen. It contains Werner Von Croy's jottings, as well as clues Lara picks up as you go along in
the game. Press Enter (X) to open it, cursor keys (directional buttons) to flip
the pages and Escape (Triangle) to close it. During game-play, the notebook
icon appears at the bottom right of the screen whenever a new entry is added. If you're stuck, check the notebook.
JUMPING IN AOD
If you're used to the
controls in the other Tomb Raider games, you'll need to retrain yourself for
jumping in this game. The usual technique for setting up jumps doesn't work
here, so there's much more room for error and misstep. Still, the basic moves
are there
On the PC:
Short forward hop: Hold
Walk and tap Jump (Shift + Alt)
Jump in a direction: Press
Jump (Alt) and any cursor key at the same time
Jump and grab: Jump then
Action (Alt...Ctrl)
Running jump: Forward then Jump (Up...Alt)
Running jump and grab: Forward, then jump, then Action (Up...Alt...Ctrl)
On the PlayStation 2:
Short forward hop: Hold
Walk and tap Jump (L1 + Circle)
Jump in a direction: Press Jump (Circle) and move left analog stick
Jump and grab: Jump then Action (Circle...X)
Running jump: Forward then Jump (forward on left stick...Circle)
Running jump and grab: Forward, then jump, then Action (forward on left stick...Circle...X)
IMPORTANT: In the PS2 game, the direction Lara moves when you press the stick changes relative to the camera angle. If the camera is behind Lara, then the directions are as normal—forward on the stick to move forward, left/right to move that way and down to move back. If the camera is not
directly behind Lara, pushing the stick will move her in that direction relative to the camera angle. The same holds for jumping in a direction. |
CLIMBING & GRABBING
Unlike the earlier games,
once Lara grabs an edge or climbable surface (using Action), you don't need to
hold the Action button. Release it and she'll keep hanging until you tap Action
again or until her grab power runs out.
The grab bar is
displayed in yellow just below the health bar at the top left of the screen. At
the start of the game, Lara can hang for about 15 seconds before her grab bar
runs out. As she gains upper-body strength, her grab time will increase.
Details are below under Ability Upgrades and in the walkthrough.
To climb a ladder,
drainpipe or other climbable surface, just approach it. Release the key/stick
momentarily and then press Up/forward again. Lara will climb the ladder/pipe if
she can. Continue to hold Up/forward to keep climbing straight up. As she
climbs, she may pause when you reach a ledge or pipe jutting out to the side.
To dismount or climb sideways, just press the appropriate direction key/angle
on the stick. If Lara needs to move from a vertical pipe to a horizontal pipe
or ledge, you may have to press Up and Left/Right together or press diagonally
on the PS2 stick.
To safety drop,
Walk Lara to an edge and press Action. She will automatically turn around, drop
and hang from the edge. This move is critical to prevent Lara from taking
damage when she falls and to get in position for shimmying or traversing along
ledges.
To traverse, monkey swing,
or climb hand-over-hand along an overhead ledge or cable, first position Lara
below it and press Jump to reach it. Lara will grab hold automatically. To move
forward/back use the cursor keys or left analog stick while hanging. If an
object below blocks Lara's path, press and hold Duck to pull her legs up. She
can keep going if you hold Duck while moving forward. Press Action to let go.
You can also make Lara
back flip off a ladder/pipe, for a quick dismount if there's nothing dangerous
below. Just press Jump while climbing.
SWIMMING
Use the cursor keys or
mouse to move Lara on the surface of the water. Hold Walk and press Left/Right
or press to one side on the left stick to sidestroke. To dive down, press
Action. Press Jump to swim forward and mouse/cursor keys/left stick to steer.
To climb out of the water, swim to an edge and press Action.
When swimming underwater
Lara's breath bar appears in blue below the health bar. When she runs
out of air, she starts to lose health rapidly, then drowns. The walkthrough
gives tips for each swimming area.
STEALTH MODE
Press Enter to go into
stealth mode. Lara moves at half speed and is undetectable by enemies unless
she crosses their line of sight.
While in stealth mode,
approach a wall and press Action. Lara hugs the wall. Use cursor keys to move
along the wall and peer around corners. Press Action again to move away from
the wall.
While in stealth mode,
approach an enemy from behind and press Action to knock him to the ground and
punch him out.
To return to normal mode,
either press Enter again or draw a weapon.
ABILITY UPGRADES
Throughout the game Lara
can increase her strength and skills by locating and performing various
upgrades. These are things like using a crowbar to gain upper-body strength or
pulling a heavy box to gain leg strength. The upgrade icon, a blue
lightning-like arrow, appears at the bottom right of the screen whenever Lara
gains an attribute upgrade. She'll also say something like, "I feel
stronger."
Sometimes you'll come to a
point in the game where Lara can't make a necessary jump, open a certain door,
etc. She will say something like, "I'm not strong enough to do this."
That's an indicator that there's an upgrade nearby. Refer to the walkthrough if
you have trouble finding it. After she's gained the upgrade, you'll be able to
move on in the game.
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